The stage I am at now is making a simulation for the front of the cab to break apart when the missile first hits the ground in front of it. I have made a basic RBD simulation in Houdini to imitate how the front of the truck would break apart after impact. I am now having a problem exporting the geometry from Houdini into Maya as I can only export as FBX and only one peice of geometry at a time.
Hi as you may have guessed my names David =D. I thought I might get on the band wagon of blogging, not too late of a starter =P. I am currently at Teesside University studying 'BA Computer Animation' and im setting up this blog to motivate me to do work and to show anyone that's interrested the work that I have been doing and will continue to do =D. SAS
Monday, 5 March 2012
Friday, 2 March 2012
Explosion Render
Here is my fully rendered explosion simulation. I managed to optomise the scene to get the explosion to render 8 frames in an hour which was a huge improvement from 1 frame ever 5 hours.
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